Pre-wired flight cases
Server, network, charging and per-slot headset management. Modular in kits of 15 headsets. PICO 4 Ultra headsets, OpenXR standard.

Born from our productions, open to other creators: XR shows for a hundred people, live body capture and characters that talk with the audience.
01 — ⌜lft
The all-in-one platform for multiplayer XR shows. Dozens of spectators share one virtual world in one space, deployed from road-ready flight cases.
Server, network, charging and per-slot headset management. Modular in kits of 15 headsets. PICO 4 Ultra headsets, OpenXR standard.

Operations, fleet, mixed-reality calibration and supervision from a local web interface. Two shows side by side on the same hardware.

Unity plugin, group management, avatars and sync. Canterville and Gaijin are our first productions on the platform.

LFT Mini
3 to 15 headsets, in carry-on cases.
Worldwide distribution
02 — ⌜life
Live Interactive Full Embodiment. The body, face, hands and voice of one or several performers, cleaned and streamed live into Unreal Engine. Developed with Dark Euphoria.




03 — ⌜morph↗IA
Characters that listen, understand and answer. morphIA is our voice conversational agent, built into the XR engine: audiences talk with expressive virtual characters, with natural voice, lip sync and synchronised gesture.
In Ovid’s Metamorphoses, Morpheus takes human form to guide people through their dreams. morphIA does the same: a character who welcomes, tells, answers and adapts to each visitor, rather than a plain NPC.
Already on stage
In the immersive Tutankhamun exhibition, Kephri the scarab walks visitors through. He tells the pharaoh’s story, places it in ancient Egypt, amuses with his airs, moves with his nostalgia, and answers everyone.
Let’s talk literature with Victor Hugo: the writer’s avatar welcomes visitors into his house and his work, guides them, answers their questions and reacts to what they do.
A historical figure or an artist who adapts their words to each visitor.
The installation speaks and reacts: contemplation becomes dialogue.
Voiced content, with no screen or interface, for every audience.
With the Large Field Theater, several visitors talk in the same space.
The modules we develop with our partners, for our productions and for the platform.
Virtual venue scouting: the space modelled in 3D, visited remotely, the show laid out before arrival.
Three to five scents synced to the show timeline, for each spectator.
Secure analytics with Thales, authors’ royalties tracked with SACD.
A humanoid rig in one click from any 3D model: 70% less preparation time.
Gaze, distances and interaction zones between several performers, in real time.
A pure data layer and a polish layer, synced both ways.
PCT/FR2025/000021
International patent for Large Field Theater, priority date 20 February 2025. Trademarks LFT®, LIFE™.
LEXRA member